UX
6 posts on this topic
Drag and drop that does not break playback
Reordering a playlist while it is playing is where most software breaks. Getting it right means the playing row can move without the audio noticing.
Read the postThe on-air display: what the studio sees from across the room
A borderless, always-on-top now-playing window for a second screen. Large countdown, clock and artwork — readable at a glance, not a working interface.
Read the postKeyboard shortcuts, and why they beat a mouse in a studio
An operator running a live show has both hands busy. Every action that needs a mouse is an action that happens more slowly than it should.
Read the postA dark theme is not decoration in a studio
Studios are dim. A white interface at 05:00 is genuinely uncomfortable, and the parts a theme misses are the parts you notice most.
Read the postBuilt-in help, because nobody reads the manual at 03:00
Documentation that lives outside the application is documentation nobody opens during a shift. F1 is a better answer than a PDF.
Read the postFinding one track in five thousand
Search, filter and selection details that stop mattering when they work and become the whole job when they do not.
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