Generation gets you most of the way. The last few percent is human judgement — a track that is technically in the right category but wrong for the moment.
The question is whether editing means starting again.
Replace, keeping the clock
Replace with Another Song from Same Category swaps a single pick for another candidate from the same category, leaving the rest of the hour untouched.
The important part is "same category". A replacement that ignored category would break the format the clock exists to enforce. This gives you a different song doing the same job.
Lock, so regeneration respects you
Lock Item pins a track in place. Locked items cannot be replaced until unlocked, so regenerating around them is safe.
This is what makes iteration practical. Lock the three things that must stay — a sponsored track, a request, a segue you like — then regenerate to fix everything else.
Without locking, every regeneration is all-or-nothing, and you end up hand-editing because rebuilding costs too much.
Where the commands appear
Both are on the playlist context menu and only enabled for rotation-generated rows — tracks carrying rotation clock metadata. A manually added track has no clock item to replace within, so the commands stay disabled rather than doing something surprising.
Show Why This Song Was Selected sits alongside them, which is usually the right first step. Understand the pick, then decide whether to replace it.
A practical sequence
- Generate the hour from the clock.
- Open the preview timeline and read the slots that look wrong.
- Lock the picks you want to keep.
- Replace the ones you do not, or regenerate with the locks in place.
- Check total duration against target before committing.
When to fix the clock instead
If you are replacing the same slot every day, the problem is the clock, not the pick. Editing output repeatedly is a signal that the rule set or category assignment underneath needs attention.